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Hello, I'm Vitor

A Brazilian game developer with 5+ years of experience working in the industry for different studios, developing passionate indie games for various platforms including Android/iOS, Windows and Xbox.

I hold a Bachelor's Degree in Game Design and I'm always studying on my own while I code my personal projects.

I'm also a certified nerd who owns a board game collection, visits anime conventions every year and has performed a few acting gigs on stage.
Scroll down to see some cool projects!

resume icon RESUME

SKILLS

Languages

C# GDScript Lua Haxe Python HTML CSS

Engines

Unity Godot Construct 3 RPG Maker

Tools

Git Adobe Photoshop Aseprite Trello CapCut Adobe Premiere

Soft Skills

Team Leadership Communication Time Management Problem Solving

Interests

Video Games TableTop RPGs Board Games Anime Theatre

PROJECTS

Project 1

Master Lemon

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Unity PC Xbox Nintendo Switch PS5 Steam 2025

I worked as Technical Lead for the engineering team on this narrative adventure game inspired by a true story. Players learn words from various languages which they can use as game mechanics to craft items, teleport, move objects and more. Winner of Games For Change América Latina Award in 2022.

Project 2

2048 Bosses

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Unity PC Steam 2025

A puzzle roguelike game that uses your 2048 score to deliver powerful attacks while letting the Player choose a Character and learn skills which will help you navigate the danger and create interesting synergies. This is a solo project and Early Access starts soon!

Project 3

Idle Star Zoo: Animals Tycoon

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Unity Android iOS Free 2021

A mobile idle game about managing an alien zoo, rescuing animals and taking care of their habitats. The game also features many minigames and seasonal content. I developed new features such as breeding and hundreds of bugfixes.

Project 4

Card Battle Kingdom

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Unity Android iOS Free 2023

A pvp real time card battling game. I was tasked with changing core game mechanics, such as removing the fixed team composition in order to turn the characters into playable cards during battle. I spent a few months implementing changes for a second launch of the game.

Project 5

Migus

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Unity Windows Free 2020

Awarded first place winner on a national game jam happening over one weekend, so in 48 hours we came up with an idea and developed a functional game. Manage resources from 4 districts with different roles in order to upgrade and defend your fortress.

Project 6

Fire Survivors

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Unity Android Free 2022

A hypercasual game in the "Survivors" genre. You're a firefigther extinguishing hordes of flaming enemies and levelling up. Each level grants you 3 options of power ups for your character.

Project 7

Runniets

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Unity WebGL Free 2018

A game we made for college in under a month. The game is a satire of Philip K. Dick's book Second Variety. You are a soviet super soldier tasked with investigating the reign of American machines. The game is available for free on Newgrounds.

Project 8

Past Persistence

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HaxeFlixel WebGL Free 2020

Awarded second place winner in a Newgrounds game jam. Over two weeks I learned how to code in the Haxe language and developed a fun and simple game where each death spawns a permanent ghost version of you, but dying too much increases the Curse which can consume you forever.

EXPERIENCE

Technical Lead Developer at Pepita Digital

September 2022 - July 2025

Developed core gameplay systems and flexible user interfaces, implemented tools to assist game designers, oversaw bugfixing and feature development from other engineers, assisted with Xbox porting and together we were able to deliver a full game cleared for release.

Intermediate Developer at Dreams on Demand

January 2021 - March 2023

Developed new features for the studio's ongoing live service mobile games, fixed bugs on a daily basis and developed hypercasual games that would take around 2 months to complete. I also developed tools to assist in marketing material.

Community Manager at NeoBricks GMBH

June 2019 - August 2020

Community Management for Mobile and PC games (providing customer support and handling events online and/or ingame). Created promotional content and handled events and moderation. Game content translation from EN to PT-BR.

EDUCATION

Bachelor of Game Design at Universidade Anhembi Morumbi (UAM)

January 2017 - December 2020

Graduated from University while specializing myself in game programming. Collaborated with several other students to make different games every semester, managing scope and working efficiently to deliver polished games in a timely manner.

Associate's Degree in Computer Science at ETEC Elias Nechar

January 2015 - December 2016

Learned about traditional Software Development using C# and SQL to manage user data. Got introduced to Object Oriented Programming and the Unified Modeling Language.

CONTACT

Thank You for Visiting!

If you are a recruiter or just a fellow gamer or developer who wants to chat, feel free to reach me through the following form or the social media links below. I'm always on the lookout for great oportunities and new friends.

Game Dev Fun