Handy references and utilities for game development.
Microsoft's official identifier naming rules and conventions. PascalCase, camelCase, prefix rules, generics — all in one quick reference.
A beginner-friendly breakdown of all five SOLID principles with Unity C# examples — bad vs. good comparisons for each.
A beginner-friendly guide to semantic versioning for video games. Learn what Major, Minor, and Patch numbers mean in a game dev context — with plenty of real-world examples.
A quick reference for naming commits in a game development context — feat, fix, chore, wip, breaking changes, scopes, squashing, and Git Flow, all tailored for game teams.
Odds and ends from hobbies and tabletop nights.