A Brazilian game developer with 5+ years of experience working
in the industry for different studios, developing passionate
indie games for various platforms including Android/iOS,
Windows and Xbox.
I hold a Bachelor's Degree in Game Design and I'm always
studying on my own while I code my personal projects.
I'm also a certified nerd who owns a board game collection,
visits anime conventions every year and has performed a few
acting gigs on stage.
Scroll down to see some cool projects!
I worked as Technical Lead for the engineering team on this narrative adventure game inspired by a true story. Players learn words from various languages which they can use as game mechanics to craft items, teleport, move objects and more. Winner of Games For Change América Latina Award in 2022.
Made in my college days with my friends. You are sent to Chernobyl to investigate anomalies happening around the remains of the nuclear plant. This was our first 3D game.
Simple web prototype of a roguelike Tower Defense game about merging towers and freely placing them on a open path to prevent enemies from crossing through.
Developing prototypes for the studio's upcoming projects.
Outsourcing Unity development for modular systems like: Localization, Analytics and Tutorial Systems. Relying on MVCS design patterns.
Developing new Games and prototypes for the CrazyGames webportal. CrazyGames is the world's #1 web games platform with 300.000.000+ monthly plays.
Developed core gameplay systems and flexible user interfaces, implemented tools to assist game designers, oversaw bugfixing and feature development from other engineers, assisted with Xbox porting and together we were able to deliver a full game cleared for release.
Developed new features for the studio's ongoing live service mobile games, fixed bugs on a daily basis and developed hypercasual games that would take around 2 months to complete. I also developed tools to assist in marketing material.
Community Management for Mobile and PC games (providing customer support and handling events online and/or ingame). Created promotional content and handled events and moderation. Game content translation from EN to PT-BR.
Graduated from University while specializing myself in game programming. Collaborated with several other students to make different games every semester, managing scope and working efficiently to deliver polished games in a timely manner.
Learned about traditional Software Development using C# and SQL to manage user data. Got introduced to Object Oriented Programming and the Unified Modeling Language.
If you are a recruiter or just a fellow gamer or developer who
wants to chat, feel free to reach me through the following email or
the social media links below. I'm always on the lookout for great
oportunities and new friends.
Reach me via email at:
vitorfbarbosa174@gmail.com